BackupNameAttachment=" Build(0) 29 Apr 26 (10 40 36)" -- used by backup system Log Started at 2026-04-29 10:40:36 Build info: * date/time: Apr 16 2026 11:16:36 * computer: RACK-BUILD21 * configuration: MasterMasterSteamPGO * description: release_1_5_1164953_841 Running 64 bit Windows version Executable: Z:\mnt\games\SteamLibrary\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe Using Microsoft (tm) C++ Standard Library implementation Cmdline: '"Z:\mnt\games\SteamLibrary\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe"' Create Bugsplat instance. CPU Information -------------------------- Vendor Details: AuthenticAMD Model Information: AMD Ryzen 5 3600 6-Core Processor Physical Packages: 1 Logical Clusters: 1 Processor Cores: 6 Logical Processors (total): 12 Logical Processors (available): 12 [mask: 1111 1111 1111] Core Information -------------------------- Cluster #0 ID: 0 Package: 0 Efficiency Class: Performance Key Features: Hyper-threading, Integrated FPU Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C Processor Core (x6) coreID: 0 Family: 23 Model: 113 Stepping: 0 Type: AMD Reserved Number of Logical Processors per core: 2 Cache Information -------------------------- L1 Data (x6) Size: 32.000000kB Available Logical Processors per cache: 2 L1 Instruction (x6) Size: 32.000000kB Available Logical Processors per cache: 2 L2 (x6) Size: 512.000000kB Available Logical Processors per cache: 2 L3 (x2) Size: 16.000000MB Available Logical Processors per cache: 6 Logging video adapters: - NVIDIA GeForce RTX 3070 (vendor = 0x10de, device = 0x2484) - Adapter index: 0 - Dedicated video memory: 8160 MB - Feature level: D3D 12_1 (SM 6.0) - Displays connected: yes - Suitable rendering device: yes Logging video adapters: - NVIDIA GeForce RTX 3070 (vendor = 0x10de, device = 0x2484) - Adapter index: 0 - Dedicated video memory: 8160 MB - Feature level: D3D 12_1 (SM 6.0) - Displays connected: yes - Suitable rendering device: yes BugSplat initialized CPU Information -------------------------- Vendor Details: AuthenticAMD Model Information: AMD Ryzen 5 3600 6-Core Processor Physical Packages: 1 Logical Clusters: 1 Processor Cores: 6 Logical Processors (total): 12 Logical Processors (available): 12 [mask: 1111 1111 1111] Core Information -------------------------- Cluster #0 ID: 0 Package: 0 Efficiency Class: Performance Key Features: Hyper-threading, Integrated FPU Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42, AVX, AVX2, F16C Processor Core (x6) coreID: 0 Family: 23 Model: 113 Stepping: 0 Type: AMD Reserved Number of Logical Processors per core: 2 Cache Information -------------------------- L1 Data (x6) Size: 32.000000kB Available Logical Processors per cache: 2 L1 Instruction (x6) Size: 32.000000kB Available Logical Processors per cache: 2 L2 (x6) Size: 512.000000kB Available Logical Processors per cache: 2 L3 (x2) Size: 16.000000MB Available Logical Processors per cache: 6 Drive Information -------------------------- Type: Unknown Total system physical memory: 15908 MB Pak files in Engine: 'Engine.pak' 189908569 B 'ShaderCache.pak' 110284056 B 'ShaderCacheStartup.pak' 69886 B 'Shaders.pak' 699050 B 'ShadersBin.pak' 5350970 B Pak files in Localization: 'Chineses_xml.pak' 12750959 B 'Chineset_xml.pak' 12867478 B 'Czech_xml.pak' 8530048 B 'english-part0.pak' 1990848456 B 'english-part1.pak' 1586589447 B 'english-part2.pak' 1518094173 B 'english-part3.pak' 1784862151 B 'English_xml.pak' 8431678 B 'French_xml.pak' 12093505 B 'German_xml.pak' 12211354 B 'IPL_english.pak' 783448294 B 'Italian_xml.pak' 11697444 B 'Japanese_xml.pak' 12821195 B 'Korean_xml.pak' 12994812 B 'Polish_xml.pak' 12056054 B 'Portuguese_xml.pak' 11737911 B 'Russian_xml.pak' 13357012 B 'Spanish_xml.pak' 12050949 B 'Turkish_xml.pak' 12044074 B 'Ukrainian_xml.pak' 13362458 B 'Vietnamese_xml.pak' 12552360 B Pak files in Data: 'Animations.pak' 820904851 B 'Characters.pak' 1346031222 B 'Cinematics.pak' 1167038769 B 'GeomCaches.pak' 10553477 B 'Heads.pak' 1150558924 B 'hlod_prefab.pak' 634508290 B 'IPL_Characters-part0.pak' 1995415068 B 'IPL_Characters-part1.pak' 1995390508 B 'IPL_Characters-part2.pak' 1995506556 B 'IPL_Characters-part3.pak' 434084720 B 'IPL_GameData.pak' 1021115857 B 'IPL_GeomCaches.pak' 4773238 B 'IPL_Heads-part0.pak' 1997639468 B 'IPL_Heads-part1.pak' 40929054 B 'IPL_Objects-part0.pak' 1996741529 B 'IPL_Objects-part1.pak' 1995632489 B 'IPL_Objects-part2.pak' 1996734228 B 'IPL_Objects-part3.pak' 1996756857 B 'IPL_Objects-part4.pak' 1991005627 B 'IPL_Objects-part5.pak' 1595037100 B 'IPL_Textures-part0.pak' 1955092680 B 'IPL_Textures-part1.pak' 1995842525 B 'IPL_Textures-part2.pak' 620736635 B 'IPL_Videos-part0.pak' 1529370554 B 'IPL_Videos-part1.pak' 1988791098 B 'IPL_Videos-part2.pak' 1584993022 B 'Music.pak' 1183620932 B 'Objects-part0.pak' 1996534389 B 'Objects-part1.pak' 1996499163 B 'Objects-part2.pak' 1994702041 B 'Objects-part3.pak' 407378009 B 'Scripts.pak' 79324329 B 'Sounds.pak' 940778088 B 'Tables.pak' 7210465 B 'Textures-part0.pak' 2003148634 B 'Textures-part1.pak' 1819625643 B 'Videos-part0.pak' 1499982505 B 'Videos-part1.pak' 1845654274 B 'Videos-part2.pak' 1435053434 B 'Videos-part3.pak' 1988559692 B 'Videos-part4.pak' 1824507570 B 'Videos-part5.pak' 759037682 B Pak files in Data\Facials: 'Facials_english-part0.pak' 1996853668 B 'Facials_english-part1.pak' 1996803436 B 'Facials_english-part2.pak' 1992367272 B Pak files in Data\Levels\Trosecko: 'cestool.pak' 419255482 B 'hlod.pak' 444503843 B 'hlod_vegetation.pak' 238695640 B 'IPL_svo.pak' 1820205455 B 'level.pak' 700144191 B 'recast.pak' 67509960 B 'svo-part0.pak' 1970765984 B 'svo-part1.pak' 1996663954 B 'svo-part2.pak' 1986629247 B 'svo-part3.pak' 644303216 B 'terrain.pak' 278562237 B Pak files in Data\Levels\Kutnohorsko: 'cestool.pak' 1174422240 B 'hlod.pak' 903322734 B 'hlod_vegetation.pak' 166377196 B 'IPL_svo.pak' 1552742765 B 'level.pak' 794343690 B 'recast.pak' 99732010 B 'svo-part0.pak' 1975391046 B 'svo-part1.pak' 1970025137 B 'svo-part2.pak' 1961390406 B 'terrain.pak' 672658814 B Mods dir is 'mods' PluginManager initialization [Mod] Loading mods in alphabetical order [Mod] 0 mods loaded from mods/ [Mod] mods/mod_order.txt not found Loading base cfg files... Loading config file 'system.cfg' (system.cfg) GameDir: Data User folder is 'C:\users\steamuser\Saved Games\KingdomCome2' Pak 'data\animations.pak' is opened, root: 'data\' Skipping pak file '!data\animations_XBS.pak' by context filter 'XBS' Pak 'data\ipl_characters-part0.pak' is opened, root: 'data\' Pak 'data\ipl_characters-part1.pak' is opened, root: 'data\' Pak 'data\ipl_characters-part2.pak' is opened, root: 'data\' Pak 'data\ipl_characters-part3.pak' is opened, root: 'data\' Pak 'data\characters.pak' is opened, root: 'data\' Pak 'data\ipl_geomcaches.pak' is opened, root: 'data\' Pak 'data\geomcaches.pak' is opened, root: 'data\' Pak 'data\ipl_heads-part0.pak' is opened, root: 'data\' Pak 'data\ipl_heads-part1.pak' is opened, root: 'data\' Pak 'data\heads.pak' is opened, root: 'data\' Pak 'data\hlod_prefab.pak' is opened, root: 'data\' Pak 'data\music.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part0.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part1.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part2.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part3.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part4.pak' is opened, root: 'data\' Pak 'data\ipl_objects-part5.pak' is opened, root: 'data\' Pak 'data\objects-part0.pak' is opened, root: 'data\' Pak 'data\objects-part1.pak' is opened, root: 'data\' Pak 'data\objects-part2.pak' is opened, root: 'data\' Pak 'data\objects-part3.pak' is opened, root: 'data\' Pak 'data\sounds.pak' is opened, root: 'data\' Pak 'data\ipl_textures-part0.pak' is opened, root: 'data\' Pak 'data\ipl_textures-part1.pak' is opened, root: 'data\' Pak 'data\ipl_textures-part2.pak' is opened, root: 'data\' Pak 'data\textures-part0.pak' is opened, root: 'data\' Pak 'data\textures-part1.pak' is opened, root: 'data\' Pak 'data\ipl_videos-part0.pak' is opened, root: 'data\' Pak 'data\ipl_videos-part1.pak' is opened, root: 'data\' Pak 'data\ipl_videos-part2.pak' is opened, root: 'data\' Pak 'data\videos-part0.pak' is opened, root: 'data\' Pak 'data\videos-part1.pak' is opened, root: 'data\' Pak 'data\videos-part2.pak' is opened, root: 'data\' Pak 'data\videos-part3.pak' is opened, root: 'data\' Pak 'data\videos-part4.pak' is opened, root: 'data\' Pak 'data\videos-part5.pak' is opened, root: 'data\' Pak 'engine\engine.pak' is opened, root: 'engine\' Pak 'engine\shaders.pak' is opened, root: 'engine\' Pak 'engine\shadersbin.pak' is opened, root: 'engine\' Pak 'data\cinematics.pak' is opened, root: 'data\' Skipping pak file '!data\cinematics_XBS.pak' by context filter 'XBS' Pak 'data\tables.pak' is opened, root: 'data\' Pak 'data\scripts.pak' is opened, root: 'data\' Pak 'data\ipl_gamedata.pak' is opened, root: 'data\' Loading config file 'Config/CVarGroups/sys_spec_characters.cfg' (engine\config\cvargroups\sys_spec_characters.cfg) Loading config file 'Config/CVarGroups/sys_spec_full.cfg' (engine\config\cvargroups\sys_spec_full.cfg) Loading config file 'Config/CVarGroups/sys_spec_globalillumination.cfg' (engine\config\cvargroups\sys_spec_globalillumination.cfg) Loading config file 'Config/CVarGroups/sys_spec_light.cfg' (engine\config\cvargroups\sys_spec_light.cfg) Loading config file 'Config/CVarGroups/sys_spec_objectdetail.cfg' (engine\config\cvargroups\sys_spec_objectdetail.cfg) Loading config file 'Config/CVarGroups/sys_spec_particles.cfg' (engine\config\cvargroups\sys_spec_particles.cfg) Loading config file 'Config/CVarGroups/sys_spec_postprocessing.cfg' (engine\config\cvargroups\sys_spec_postprocessing.cfg) Loading config file 'Config/CVarGroups/sys_spec_quality.cfg' (engine\config\cvargroups\sys_spec_quality.cfg) Loading config file 'Config/CVarGroups/sys_spec_shading.cfg' (engine\config\cvargroups\sys_spec_shading.cfg) Loading config file 'Config/CVarGroups/sys_spec_shadows.cfg' (engine\config\cvargroups\sys_spec_shadows.cfg) Loading config file 'Config/CVarGroups/sys_spec_texture.cfg' (engine\config\cvargroups\sys_spec_texture.cfg) Loading config file 'Config/CVarGroups/sys_spec_textureresolution.cfg' (engine\config\cvargroups\sys_spec_textureresolution.cfg) Loading config file 'Config/CVarGroups/sys_spec_vegetation.cfg' (engine\config\cvargroups\sys_spec_vegetation.cfg) Loading config file 'Config/CVarGroups/sys_spec_volumetriceffects.cfg' (engine\config\cvargroups\sys_spec_volumetriceffects.cfg) : Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config) : Thread profile loaded: "pc_8" (%engine%/config/engine_core.thread_config) Windows 10 64 bit (build 10.0.19045) System language: English Windows Directory: "C:\windows" Local time is 10:40:39 04/29/26, system running for 1 minutes 15909MB physical memory installed, 12306MB available, 32292MB total page file, 28690MB available page file, 134217727MB virtual memory installed, 134216881MB virtual memory available, 22 percent of memory in use 3602MB system total commit, 32292MB commit limit, 0MB commit peak, 0MB system cache, 0MB kernel total, 0MB kernel paged, 0MB kernel non-paged Available Windows drive space: 351939 MB PageFile usage: 650MB, Working Set: 846MB, Peak PageFile usage: 650MB, Current display mode is 2560x1440x32, (Unknown graphics card) IBM enhanced (101/102-key) keyboard and 3+ button mouse installed -------------------------------------------------------------------------------- [Steam] Offline mode: N [Steam] Successfully initialized Steam API, user_id=76561198101568494='Oreo', build_id=22819807 Loading base cfg files... Loading config file 'system.cfg' (system.cfg) Loading config file 'pc.cfg' (engine\config\pc.cfg) Loading user cfg files... CVar sys_PakPriority value is 2 No file 'package.txt' Extended build info: 1.5.5-15315-release_1_5 (version-assembly-package-contentFilter) Displayed build info: 1.5.5 Physics initialization Initializing module CryPhysics ... Initializing module CryPhysics done, MemUsage=10516Kb Languages allowed: Audio languages allowed: english,czech,german,french,spanish,japanese Languages available: japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian,vietnamese Audio languages available: english Languages available: 0x14d0fbf, audio languages supported: 0x4001f, audio languages available: 0x2 Renderer initialization Logging video adapters: - NVIDIA GeForce RTX 3070 (vendor = 0x10de, device = 0x2484) - Adapter index: 0 - Dedicated video memory: 8160 MB - Feature level: D3D 12_1 (SM 6.0) - Displays connected: yes - Suitable rendering device: yes Initializing module CryRenderD3D12 ... Initializing module CryRenderD3D12 done, MemUsage=1660Kb Creating rendering device... Rendering Debug Support - Pix Captures: Disabled - NVidia Aftermath: Disabled - Debug Validation: Disabled - GPU Based Validation: Disabled - DRED: Disabled NVAPI: API init ok (0) NVAPI: Driver version: 59558, branch: r57594_proton-10.0-4+ Active GPUs: 1 Pak 'engine\shadercache.pak' is opened, root: 'engine\' Discovered layout comb: Bind("DepthSceneCommon", HashComb(2240272311817779838ULL)) Discovered layout comb: Bind("ShadowSceneCommon", HashComb(17930792942117684837ULL)) Discovered layout comb: Bind("GBufferSceneCommon", HashComb(8827486060096820383ULL)) Discovered layout comb: Bind("CustomSceneCommon", HashComb(825094703191172154ULL)) Discovered layout comb: Bind("FwdSceneOpaque", HashComb(14130097154401209116ULL)) Discovered layout comb: Bind("FwdSceneTransparent", HashComb(17511222251337717091ULL)) Discovered layout comb: Bind("VolumetricFogScene", HashComb(10959072628184792065ULL)) Discovered layout comb: Bind("FwdSceneEyeOverlay", HashComb(15425848496340810101ULL)) Discovered layout comb: Bind("WaterSceneCommon", HashComb(2153648111216013644ULL)) Discovered layout comb: Bind("AUX_WithTexture", HashComb(9859292224385686209ULL)) Initializing module Scaleform ... Initializing module Scaleform done, MemUsage=0Kb Stream Engine Initialization Pak 'engine\shadercachestartup.pak' is opened, root: 'data\' Pak 'engine\engine.pak' is opened, root: 'z:\mnt\games\steamlibrary\steamapps\common\kingdomcomedeliverance2\'