============================================================ Skyrim/Fallout Object/Terrain LOD Generator 3.0.38.0 Created by Ehamloptiran and Zilav Updated by Sheson Log started at 7:41:39 PM .NET Version: 6.0.36 Game Mode: SSE Worldspace: Tamriel Fix Tangents: False, False, False, False Generate Tangents: True, True, True, True Generate Vertex Colors: True, True, True, True Merge Vertex Colors: True, True, True, True Merge Meshes: True Grouping: False Remove Faces under Terrain: True Remove Faces under Water: True Remove Faces Z-Shift: 10 Use HD Flag: True Ignore Materials: False Alpha DoubleSided: False Default Alpha Threshold: 128 Use Source Alpha Threshold: False Use Backlight Power: False Use Decal Flag: False Specific level: No Specific quad: No Max Level: 32 Output: C:\Tools\DynDOLOD\DynDOLOD_Output\meshes\Terrain\Tamriel\Objects\ Using UV Atlas: C:\Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_ObjectAtlasMap_Tamriel.txt Using Flat Textures: C:\Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_FlatTextures.txt Using Alt Textures: C:\Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_Tamriel.txt Done using Alt Textures: C:\Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_AltTextures_Tamriel.txt Generating object LOD meshes for worldspace Tamriel Reading C:\Tools\DynDOLOD\Edit Scripts\Export\LODGen_SSE_LODGen_Terrain_Tamriel.bin -60,-64 to 64,48 Threads: 24 Concs: 12 Finished LOD level 4 coord [4, -12] [25194/18687] Finished LOD level 4 coord [-4, -24] [29215/17341] Finished LOD level 4 coord [4, 20] [12878/6612] Finished LOD level 4 coord [0, 8] [11568/6923] Finished LOD level 4 coord [-20, -12] [29547/18945] Finished LOD level 4 coord [0, -20] [18396/11099] Finished LOD level 4 coord [-8, -24] [36022/26533] Finished LOD level 4 coord [4, 8] [13301/7284] Finished LOD level 4 coord [-24, -8] [33823/21304] Finished LOD level 4 coord [-16, -12] [21604/14554] Finished LOD level 4 coord [44, -12] [16677/10087] Finished LOD level 4 coord [-12, -4] [20505/14479] Finished LOD level 4 coord [-8, 24] [14100/8051] Finished LOD level 4 coord [-40, 8] [29228/16456] Error processing textures\terrain\lodgen\verdant - a skyrim grass plugin sse version.esp\egrass02fallforest_00000834_1.dds System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. (Parameter 'index') at System.Collections.Generic.List`1.get_Item(Int32 index) at LODGenerator.ShapeDesc..ctor(String gameDir, NiFile file, NiTriBasedGeom geom, StaticDesc stat, Int32 quadIndex, List`1 PassThruMeshList, List`1 notLODFlag, Boolean skyblivionTexPath, Boolean useOptimizer, Boolean mergeVertexColors, Boolean fixTangents, Boolean useDecalFlag, Boolean terrain) in E:\project\LODGen\ShapeDesc.cs:line 1618 at LODGenerator.LODApp.TransformShape(QuadDesc quad, StaticDesc stat, NiFile file, NiTriBasedGeom geom, Matrix44 parentTransform, Single parentScale, Int32 numGeom) in E:\project\LODGen\LODApp.cs:line 509 Log ended at 7:44:01 PM (00:02:21) Code: 535